Adds data-block="PascalName" alongside existing data-block-type
snake_case so blocks can be located via [data-block="Calendar"] etc.
in DevTools. Snake-case attribute kept for backward compat.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Palette: gray/zinc/slate/neutral → stein, red → fire, amber → erde,
sky → himmel, green → wald
- Footer: replaced raw rgb with stein tokens
- Radius: unified to rounded-xs across cards, buttons, inputs, pagination
- Buttons: .btn-primary/.btn-secondary now font-medium; added secondary
- Card hover: -translate-y-0.5 + shadow + wald-300 border
- Header active link: wald border-bottom + wald-700 text
- Mobile nav: bigger touch targets + wald active accent
- Pagination: prev/next text labels + wald-500 active state with
separated shape/color classes to avoid Tailwind conflicts
- Lead paragraph: scoped .markdown > p:first-child for top-level
MarkdownBlock only via [data-block-type="markdown"]
- Section dividers: subtle wald-200 gradient between content rows
- Global focus-visible ring (wald-500)
- Inline hex → palette tokens (Badge amber, Tag custom-color contrast)
- Font weights snapped to design system (300/400/500/600/700)
- transition-all → transition-colors where only color changes
- Removed em-dashes from user-visible templates
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- Updated PostEntry type to include _rawImageUrl and _imageFocal for improved image management.
- Refactored image handling in various components to utilize the new properties, ensuring better focal point support and responsive image rendering.
- Introduced warmResponsiveImage function for pre-fetching image variants to optimize loading performance.
- Replaced CmsImage component with RustyImage in multiple blocks for consistent image processing.